24 May 2017
Indie Game Blast Off contest from Appodeal
Learn about an exciting contest which could get you 10,000 game installs and more!...
24 May 2017
Learn about an exciting contest which could get you 10,000 game installs and more!...
28 February 2017
In-game ads don't always need to fill gaps during gameplay — sometimes they can be critical to how the game itself works. Read about one example in this issue of Business of Apps....
26 January 2017
Corona Labs will be removing the legacy AdMob plugin on January 31, 2017. Learn more about what this means for you....
27 December 2016
The Appodeal ad mediation plugin is a fantastic monetization option for Corona developers. Recently, it has undergone some noteworthy updates. Read further to learn more....
22 December 2016
Corona Labs has enhanced the new Corona Professional Bundle with the addition of Unity Ads! We also have some great news on plugin pricing....
19 December 2016
Corona Labs is pleased to announce the new Corona Professional Bundle, offering you three of the most desired monetization plugins without revenue sharing. In addition, learn about our plans to retire Corona Ads....
16 December 2016
Johannes Heinze of AppLovin notes five major points which developers should consider when making mobile games. Learn more in this short article....
30 November 2016
In this special interview, Kabir Mathur, Head of Business Development for Kiip talks about how developers can take advantage of key moments in their game to deliver relevant, branded rewarded ads to players....
28 November 2016
In this special interview we talk with Garrett MacDonald from Kochava about using attribution to know who your customers are and how they use your app. Kochava gives you a deeper understanding of your app’s performance and, more importantly, where your customers are coming from. ...
21 November 2016
In this special Corona Geek podcast we talked with UX Designer, Ali Eslamifar about the importance of having empathy for your users and how it drives us to also recognize that users don't always know what they want....