hackathon Tag

From August 17-18, 2013, more than twenty people grouped into six teams and participated in the Rio Mobile Hackathon, an event focused on mobile app and game development with Corona SDK. The event took place at the 21212 Accelerator HQ in Rio de Janeiro, Brazil. With teams coming from a variety of cities, the hackathon brought together people with a common interest in mobile technology and entrepreneurship. Participants varied from Computer Science students to game studio employees....

Carlos Olivera is the CEO and Founder of Island of the Moon. Carlos has been involved in the mobile industry since 2001, as a software developer and entrepreneur. Previously a team lead and game producer at Gameloft, Carlos has been working with Corona SDK for over 2 years. Carlos lives in Bolivia where he is involved with local universities, developer groups, and other initiatives that allow him to mentor people in game development. In June 2013, Carlos and his team at Island of the Moon, coordinated a hackathon for local university students in Bolivia. Carlos writes on his experience...

On May 4-5, 2013, Glitch Games is organizing a 48-hour Corona SDK hackathon called Glitch Indie Game (GIG) Jam. Open to Corona SDK developers and those interested in working with the platform, GIG Jam is offering over $3300 worth of prizes spread across five winners. Learn all about the jam in today's piece from Graham Ranson of Glitch Games. Sign up for your chance to win a Corona SDK Pro license, Texture Packer Pro, Physics Editor, SpriteHelper and much more!...