27 May 2015
Hangout Highlights – Ichi Game Mechanics and Handling Physics Engine Nuances
Last week on Corona Geek Hangout 142, we examined the core mechanics behind creating an Ichi game. We looked at how create and align bumpers, and we talked about some nuances of working with Corona's built-in physics engine. We even looked a how to add a level editor to the game. Here are clips from the Hangout....