Using PlayFab for cloud gaming

Using PlayFab for cloud gaming

In this special interview, PlayFab CEO, James Gwertzman shares insight into how this robust cloud gaming service offers value with their Game Services, Game Manager, and PlayStream products in addition to an add-on Marketplace. Whether you want to have back-end building blocks for your live game, empower your team with a centralized mission control, see events in real-time, or expand your game’s features while reducing SDK fatigue, PlayFab has you covered.

Thank you for watching and listening!

Charles McKeever
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Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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