22 November 2017
Working smarter when building games
In this blog post we explore a three-part series on managing your resources when building games to get the best from your team without burning them out....
22 November 2017
In this blog post we explore a three-part series on managing your resources when building games to get the best from your team without burning them out....
16 November 2017
The #CoronaDefoldJam is over and at DevGAMM we have announced the winner of the best Corona made entry. Learn more!...
19 September 2017
Many Corona developers head into their first project all alone. In this game development digest, find some resources that can help you manage the journey....
05 September 2017
Check out this early look at Heavy Vertical one of the awesome #MadeWithCorona submissions for the #CoronaDefoldJam....
16 August 2017
Our latest game jam is underway and we want to see your progress. Check out what's happening!...
08 August 2017
When it comes to making a game, don't underestimate the power of quality audio. This post covers some key concepts in helping you find the right audio for your project....
01 August 2017
Game development entails countless aspects. In this roundup, we present some important topics which you can consider for making better games....
24 July 2017
#CoronaDefoldJam is starting soon and it's a great opportunity to showcase how awesome Corona and Lua are. Learn more about this great opportunity!...
14 June 2017
Game development entails countless aspects. In this roundup, we present some important topics which you can consider for making better games....
08 June 2017
Read on to discover some great articles and resources which can help you improve your game art....