02 May 2017
Case Study: Scott Harrison, plugin maestro
The Corona community's most active plugin developer is Scott Harrison. Learn more about the man behind the plugins....
02 May 2017
The Corona community's most active plugin developer is Scott Harrison. Learn more about the man behind the plugins....
11 January 2017
Long-time Corona developer Dave Haynes took his love of making games into his office and built an award-winning business app. This is his story....
29 November 2016
While many developers use Corona for game development, it can be used to develop any genre of app, including general purpose apps and business-related apps. Read on to learn more about Relaxation Coach....
30 August 2016
In this case study, read about how Yogome is using Corona to create fun, polished, educational games for children of all ages....
29 June 2016
Avokiddo is a small indie studio focused on making fun educational apps. Are they successful? Read about their accolades how Corona SDK made it all possible....
09 June 2016
Egz is an incredibly well designed and easy-to-play game. Learn more about how it came to be....
26 April 2016
Think Corona SDK is for mobile games? Well it's powering a TV game show. Learn more about how this came to be....
05 April 2016
In this case study, we look at a new Corona-powered game called Climberia. In this innovative game, you play a legless pirate skeleton that climbs from the ocean floor, collecting coins while avoiding a greedy octopus....
31 March 2016
In this case study, we take a look at Glitch Games, a two-man indie studio from Oxfordshire, UK, and their success using Corona SDK to build popular adventure games....
17 March 2016
In this case study, dive into EZ Education's DoodleMaths, a math education app from this UK based development studio. Learn more about this innovative team and their accomplishments....