06 February 2019 Adding speech recognition to HTML5 apps We have created a demo project showing how to implement JavaScript plugins in HTML5. Check out this Web Speech API implemented with Corona!... Rob Miracle News & Announcements, Plugins, Tutorials, Tips and Demos Share Read More
11 January 2019 Another #madewithcorona hit from Sphere Game Studios: Merge City Sphere Game Studios has recently released Merge City and Google Play took notice. Learn more about this fun #madwithcorona game... Rob Miracle Featured App Share Read More
02 January 2019 The Corona 2D game engine is going open source in 2019 Corona’s source code is live on GitHub and we have a FAQ page about how it’s going to work. Read this post to learn more!... Rob Miracle News & Announcements Share Read More
27 December 2018 Corona is now 100% analytics free! Corona is stopping the collection of any statistics from built apps. Click through to learn the details!... Rob Miracle Corona SDK, Daily Build, News & Announcements Share Read More
05 December 2018 There’s BIG open source news on our 9th birthday Nine years is a long time in the game engine world. We have some really big news for you. Click through to learn more about this news.... Rob Miracle News & Announcements Share Read More
02 November 2018 Introducing the new Animation Plugin We have a new animation plugin that's an update to the transition.* library. It now supports timelines and more!... Rob Miracle News & Announcements, Plugins Share Read More
31 October 2018 Update on the new GPGS v2 plugin There is a breaking change we had to make to the new GPGS v2 plugin that you need to be aware of. Learn more about this change and how it might impact your usage of this plugin.... Rob Miracle News & Announcements, Plugins Share Read More
29 October 2018 #madewithcorona: Mission Me! Mission Me is a unique game made with Corona that is worth your time to check out. Learn more about this game!... Rob Miracle Featured App Share Read More
25 October 2018 A different approach to game difficulty Trying to find the right balance of ease vs. difficulty in your game? This blog might help you understand the problem better.... Rob Miracle Game Development Share Read More
17 October 2018 Steamworks plugin is now open-source The Corona Steamworks plugin is now open-source. Learn what that means and how you can extend this cool feature.... Rob Miracle News & Announcements, OS-X, Plugins, Win32 Share Read More